A downloadable game

- About the game -

Solan wakes on the floor of an apartment... again.

The place doesn't feel right, but familiar to him, so he walks the hall. He tries the doors. He looks for a way out. As he progresses, he slowly realizes that he can't escape.




- Features -

  • Psychological Horror
  • 2D Pixel Art, Exploration-Driven
  • Atmospheric, Unsettling Setting
  • Notes and Objects to Examine
  • No Combat, No Fail States
  • Approx. 20–30 Minutes

- Controls -

Movements W, A, S, D
Interact
Exit Note or Skip Dialogue Space 
 Rotate Note (while examining a note) R

- Contains -

  • sudden loud noises
  • dark themes, including death and grief.



- A Note From the Developer -

EGRESS is my first horror game. I built it mostly as a way to learn how horror actually works, what makes something unsettling and scary instead of just loud, what a game can leave unsaid instead of explaining everything. The mechanics are intentionally simple. There's no combat, no way to fail, no systems to master or something like that. Just a small apartment, loops, and whatever you're willing to notice.

If something in here works, I'd love to know what. If something doesn't, I'd genuinely like to know that too.

- Credits -

A solo project by Protu (or Protutyp). Follow for future development: [X/Twitter link]

- Install Instructions -

( Coming Soon )

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